Files
games/Dockerfile
2025-08-01 00:44:41 -04:00

45 lines
1.5 KiB
Docker

FROM arm64v8/node:22 AS base
ENV SHARP_IGNORE_GLOBAL_CLI_BINARIES=1
ENV VIPS_DISABLE_DEPS=1
ENV PNPM_SCRIPT_RUNNER_ALLOW_BUILD=true
RUN corepack enable && corepack prepare pnpm@latest --activate
WORKDIR /app
FROM base AS builder
COPY package.json pnpm-lock.yaml ./
RUN --mount=type=cache,target=/root/.local/share/pnpm/store/v3 \
pnpm install --frozen-lockfile
# copy source code
COPY . .
RUN --mount=type=cache,target=/app/.vinxi \
pnpm run build
# ^ produces .output (build artifact) and .vinxi (build cache)
# take only the artifacts we need from the build
FROM base AS production_builder
RUN apt-get update && apt-get install -y jq
COPY --from=builder /app/package.json ./
COPY --from=builder /app/pnpm-lock.yaml ./
# Create a new, production-only package files
RUN jq 'del(.devDependencies)' package.json > package.prod.json
RUN --mount=type=cache,target=/root/.local/share/pnpm/store/v3 \
pnpm install --prod --lockfile-only
# Prod image
FROM arm64v8/node:22-alpine
ENV SHARP_IGNORE_GLOBAL_CLI_BINARIES=1
ENV VIPS_DISABLE_DEPS=1
ENV PNPM_SCRIPT_RUNNER_ALLOW_BUILD=true
RUN corepack enable && corepack prepare pnpm@latest --activate
WORKDIR /app
COPY --from=production_builder /app/package.prod.json ./package.json
COPY --from=production_builder /app/pnpm-lock.yaml ./pnpm-lock.yaml
RUN --mount=type=cache,target=/root/.local/share/pnpm/store/v3 \
pnpm install --frozen-lockfile --prod
COPY --from=builder /app/.output ./.output
EXPOSE 3000
CMD ["npm", "run", "start"]