package -> pkg
This commit is contained in:
16
pkg/client/src/api.ts
Normal file
16
pkg/client/src/api.ts
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@@ -0,0 +1,16 @@
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import { treaty } from "@elysiajs/eden";
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import { fromEvents } from "kefir";
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import { type Api } from "@games/server/src/api";
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const { api } = treaty<Api>(
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import.meta.env.DEV ? "http://localhost:5001" : window.location.origin,
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{
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fetch: { credentials: "include" },
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}
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);
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export default api;
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export const fromWebsocket = <T>(ws: any) =>
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fromEvents(ws, "message").map(
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(evt) => (evt as unknown as { data: T }).data
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);
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64
pkg/client/src/app.tsx
Normal file
64
pkg/client/src/app.tsx
Normal file
@@ -0,0 +1,64 @@
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import { Route, Router } from "@solidjs/router";
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import { createResource, lazy, Suspense } from "solid-js";
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import { render } from "solid-js/web";
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import "virtual:uno.css";
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import pkg from "^/package.json";
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import "./style.css";
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import api from "./api";
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import { mePromise } from "./profile";
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const Profile = () => {
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let dialogRef!: HTMLDialogElement;
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const [profile] = createResource(() =>
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mePromise.then(() => api.profile.get())
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);
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return (
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<>
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<div
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onClick={() => dialogRef.showModal()}
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class="i-solar-user-circle-bold button s-10 m-2 cursor-pointer fixed tr"
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/>
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<dialog ref={dialogRef} closedby="any">
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<div class="fixed tr bg-emerald-100 m-2 p-4 rounded-xl border-2 shadow-md shadow-black">
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Name:{" "}
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<input
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value={profile()?.data?.name ?? ""}
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onChange={(e) => {
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dialogRef.close();
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void api.setName.post({ name: e.target.value });
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}}
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class="bg-emerald-200 border-1.5 rounded-full px-4"
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/>
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</div>
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</dialog>
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</>
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);
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};
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const App = () => {
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return (
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<Router
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root={(props) => (
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<>
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<Suspense>{props.children}</Suspense>
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<Profile />
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{/* Version */}
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<span class="fixed br m-2 font-mono text-xs">
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{"v" + pkg.version}
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</span>
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</>
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)}
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>
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<Route path="/" component={lazy(() => import("./routes/index"))} />
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<Route
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path="/:tableKey"
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component={lazy(() => import("./routes/[table]"))}
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/>
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</Router>
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);
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};
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render(App, document.getElementById("app")!);
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49
pkg/client/src/components/Card.tsx
Normal file
49
pkg/client/src/components/Card.tsx
Normal file
@@ -0,0 +1,49 @@
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import { Component, Suspense } from "solid-js";
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import type { Card } from "@games/shared/cards";
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import { Clickable, Sizable, Stylable } from "./toolbox";
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const cardToSvgFilename = (card: Card) => {
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if (card.kind == "joker") {
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return `JOKER-${card.color == "black" ? "2" : "3"}`;
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}
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const value =
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{ ace: 1, jack: 11, queen: 12, king: 13 }[
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card.rank as "ace" | "jack" | "queen" | "king" // fuck you typescript
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] ?? (card.rank as number);
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return `${card.suit.toUpperCase()}-${value}${
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value >= 11 ? "-" + (card.rank as string).toUpperCase() : ""
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}`;
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};
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export default ((props) => {
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return (
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<Suspense>
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<img
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onClick={props.onClick}
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draggable={false}
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class={props.class}
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style={props.style}
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width={props.width ?? "100px"}
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height={props.height}
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src={
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props.face == "down"
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? "/views/back.svg"
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: `/views/cards/${cardToSvgFilename(props.card)}.svg`
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}
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/>
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</Suspense>
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);
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}) satisfies Component<
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(
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| {
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card: Card;
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face?: "up";
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}
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| { card?: Card; face: "down" }
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) &
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Stylable &
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Clickable &
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Sizable
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>;
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29
pkg/client/src/components/FannedHand.tsx
Normal file
29
pkg/client/src/components/FannedHand.tsx
Normal file
@@ -0,0 +1,29 @@
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import type { Hand } from "@games/shared/cards";
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import { For } from "solid-js";
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import Card from "./Card";
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export default (props: { handCount: number }) => {
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return (
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<For each={Array(props.handCount)}>
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{(_, i) => {
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const midOffset = i() + 0.5 - props.handCount / 2;
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return (
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<Card
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face="down"
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width="40px"
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style={{
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"margin-left": "-10px",
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"margin-right": "-10px",
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transform: `rotate(${
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midOffset * 0.2
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}rad) translate(0px, ${
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2 ** Math.abs(midOffset) * 2
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}px)`,
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"box-shadow": "-4px 4px 4px rgba(0, 0, 0, 0.7)",
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}}
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/>
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);
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}}
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</For>
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);
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};
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73
pkg/client/src/components/Game.tsx
Normal file
73
pkg/client/src/components/Game.tsx
Normal file
@@ -0,0 +1,73 @@
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import { Accessor, createContext, For, useContext } from "solid-js";
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import type {
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SimpleAction,
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SimplePlayerView,
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} from "@games/server/src/games/simple";
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import { me, profile } from "~/profile";
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import Hand from "./Hand";
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import Pile from "./Pile";
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import { TableContext } from "./Table";
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import { Portal } from "solid-js/web";
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import FannedHand from "./FannedHand";
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export const GameContext = createContext<{
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view: Accessor<SimplePlayerView>;
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submitAction: (action: SimpleAction) => any;
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}>();
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export default () => {
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const table = useContext(TableContext)!;
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const view = table.view as Accessor<SimplePlayerView>;
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const submitAction = (action: SimpleAction) => table.sendWs({ action });
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return (
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<GameContext.Provider value={{ view, submitAction }}>
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<Pile
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count={view().deckCount}
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class="cursor-pointer fixed center"
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onClick={() => submitAction({ type: "draw" })}
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/>
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<Hand
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class="fixed bc"
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hand={view().myHand}
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onClickCard={(card) => submitAction({ type: "discard", card })}
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/>
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<div class="absolute tc text-align-center">
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It's{" "}
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<span class="font-bold">
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{view().playerTurn == me()
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? "your"
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: profile(view().playerTurn)()?.name + "'s"}
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</span>{" "}
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turn
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</div>
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<button
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class="button fixed tl m-4 p-1"
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onClick={() => table.sendWs({ quit: true })}
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>
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Quit
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</button>
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<For each={Object.entries(view().playerHandCounts)}>
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{([playerKey, handCount], i) => (
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<Portal
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mount={document.getElementById(`player-${playerKey}`)!}
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ref={(ref) => {
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const midOffset =
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i() +
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0.5 -
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Object.values(view().playerHandCounts).length /
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2;
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ref.style = `position: absolute; display: flex; justify-content: center; top: 65%; transform: translate(${Math.abs(
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midOffset * 0
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)}px, 0px) rotate(${midOffset * 1}rad)`;
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}}
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>
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<FannedHand handCount={handCount} />
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</Portal>
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)}
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</For>
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</GameContext.Provider>
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);
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};
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24
pkg/client/src/components/Hand.tsx
Normal file
24
pkg/client/src/components/Hand.tsx
Normal file
@@ -0,0 +1,24 @@
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import { Component, For } from "solid-js";
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import type { Card as TCard, Hand as THand } from "@games/shared/cards";
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import Card from "./Card";
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import { Stylable } from "./toolbox";
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export default ((props) => {
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return (
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<div class={"hand " + props.class} style={props.style}>
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<For each={props.hand}>
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{(card, i) => (
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<Card
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card={card}
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style={{
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cursor: "pointer",
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}}
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onClick={() => props.onClickCard?.(card, i())}
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/>
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)}
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</For>
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</div>
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);
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}) satisfies Component<
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{ hand: THand; onClickCard?: (card: TCard, i: number) => any } & Stylable
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>;
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22
pkg/client/src/components/Pile.tsx
Normal file
22
pkg/client/src/components/Pile.tsx
Normal file
@@ -0,0 +1,22 @@
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import { Component, For, JSX, Show } from "solid-js";
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import Card from "./Card";
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import { Clickable, Stylable } from "./toolbox";
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export default ((props) => {
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return (
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<Show when={props.count > 0}>
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<Card
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onClick={props.onClick}
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style={props.style}
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class={props.class + " shadow-lg shadow-black"}
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face="down"
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/>
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</Show>
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);
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}) satisfies Component<
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{
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count: number;
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} & Stylable &
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Clickable
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>;
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38
pkg/client/src/components/Player.tsx
Normal file
38
pkg/client/src/components/Player.tsx
Normal file
@@ -0,0 +1,38 @@
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import { createSignal, useContext } from "solid-js";
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import { playerColor, profile } from "~/profile";
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import { TableContext } from "./Table";
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import { Stylable } from "./toolbox";
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import { createObservable, createObservableWithInit } from "~/fn";
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import { GameContext } from "./Game";
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export default (props: { playerKey: string } & Stylable) => {
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const table = useContext(TableContext);
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const playerReady =
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table?.wsEvents
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.filter((evt) => evt.playersReady != null)
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.map((evt) => evt.playersReady![props.playerKey])
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.thru((Evt) => createObservableWithInit(Evt, false)) ??
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createSignal(false)[0];
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const game = useContext(GameContext);
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return (
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<div
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id={`player-${props.playerKey}`}
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style={{
|
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...props.style,
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"background-color": playerColor(props.playerKey),
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...(playerReady() && table?.view() == null
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? {
|
||||
border: "10px solid green",
|
||||
}
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||||
: {}),
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}}
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class={`${props.class} w-20 h-20 rounded-full flex justify-center items-center`}
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||||
>
|
||||
<p style={{ "font-size": "1em" }}>
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{profile(props.playerKey)()?.name}
|
||||
</p>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
136
pkg/client/src/components/Table.tsx
Normal file
136
pkg/client/src/components/Table.tsx
Normal file
@@ -0,0 +1,136 @@
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||||
import type { TWsIn, TWsOut } from "@games/server/src/table";
|
||||
import { fromPromise, Stream } from "kefir";
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||||
import {
|
||||
Accessor,
|
||||
createContext,
|
||||
createEffect,
|
||||
createSignal,
|
||||
For,
|
||||
onCleanup,
|
||||
Show,
|
||||
} from "solid-js";
|
||||
import api, { fromWebsocket } from "~/api";
|
||||
import { createObservable, createObservableWithInit, cx } from "~/fn";
|
||||
import { me, mePromise } from "~/profile";
|
||||
import Game from "./Game";
|
||||
import Player from "./Player";
|
||||
import games from "@games/shared/games/index";
|
||||
|
||||
export const TableContext = createContext<{
|
||||
view: Accessor<any>;
|
||||
sendWs: (msg: TWsIn) => void;
|
||||
wsEvents: Stream<TWsOut, any>;
|
||||
}>();
|
||||
|
||||
export default (props: { tableKey: string }) => {
|
||||
const wsPromise = new Promise<
|
||||
ReturnType<ReturnType<typeof api.ws>["subscribe"]>
|
||||
>((res) => {
|
||||
const ws = api.ws(props).subscribe();
|
||||
ws.on("open", () => res(ws));
|
||||
ws.on("error", () => res(ws));
|
||||
});
|
||||
|
||||
const sendWs = (msg: TWsIn) => wsPromise.then((ws) => ws.send(msg));
|
||||
const wsEvents = fromPromise(wsPromise).flatMap((ws) =>
|
||||
fromWebsocket<TWsOut>(ws)
|
||||
);
|
||||
onCleanup(() => wsPromise.then((ws) => ws.close()));
|
||||
|
||||
const presenceEvents = wsEvents.filter((evt) => evt.players != null);
|
||||
const gameEvents = wsEvents.filter((evt) => evt.view !== undefined);
|
||||
|
||||
const players = createObservableWithInit<string[]>(
|
||||
presenceEvents.map((evt) => evt.players!),
|
||||
[]
|
||||
);
|
||||
|
||||
const [ready, setReady] = createSignal(false);
|
||||
mePromise.then(
|
||||
(me) =>
|
||||
me &&
|
||||
wsEvents
|
||||
.filter((evt) => evt.playersReady !== undefined)
|
||||
.map((evt) => evt.playersReady?.[me] ?? false)
|
||||
.onValue(setReady)
|
||||
);
|
||||
|
||||
createEffect(() => sendWs({ ready: ready() }));
|
||||
const view = createObservable(gameEvents.map((evt) => evt.view));
|
||||
|
||||
return (
|
||||
<TableContext.Provider
|
||||
value={{
|
||||
sendWs,
|
||||
wsEvents,
|
||||
view,
|
||||
}}
|
||||
>
|
||||
<div class="flex justify-around p-t-14">
|
||||
<For each={players().filter((p) => p != me())}>
|
||||
{(player, i) => {
|
||||
const verticalOffset = () => {
|
||||
const N = players().length - 1;
|
||||
const x = Math.abs((2 * i() + 1) / (N * 2) - 0.5);
|
||||
const y = Math.sqrt(1 - x * x);
|
||||
return 1 - y;
|
||||
};
|
||||
return (
|
||||
<Player
|
||||
playerKey={player}
|
||||
style={{
|
||||
transform: `translate(0, ${
|
||||
verticalOffset() * 150
|
||||
}vh)`,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
}}
|
||||
</For>
|
||||
</div>
|
||||
<div
|
||||
id="table"
|
||||
class={cx(
|
||||
"fixed",
|
||||
|
||||
"bg-radial",
|
||||
"from-orange-950",
|
||||
"to-stone-950",
|
||||
|
||||
"border-4",
|
||||
"border-neutral-950",
|
||||
"shadow-lg",
|
||||
|
||||
"top-40",
|
||||
"bottom-20",
|
||||
"left-10",
|
||||
"right-10"
|
||||
)}
|
||||
style={{
|
||||
"border-radius": "50%",
|
||||
}}
|
||||
>
|
||||
<Show when={view() == null}>
|
||||
<div class="absolute tc mt-8 flex gap-4">
|
||||
<select>
|
||||
<For each={Object.entries(games)}>
|
||||
{([gameId, game]) => (
|
||||
<option value={gameId}>{game.title}</option>
|
||||
)}
|
||||
</For>
|
||||
</select>
|
||||
<button
|
||||
onClick={() => setReady((prev) => !prev)}
|
||||
class="button p-1 "
|
||||
>
|
||||
{ready() ? "Not Ready" : "Ready"}
|
||||
</button>
|
||||
</div>
|
||||
</Show>
|
||||
</div>
|
||||
<Show when={view() != null}>
|
||||
<Game />
|
||||
</Show>
|
||||
</TableContext.Provider>
|
||||
);
|
||||
};
|
||||
21
pkg/client/src/components/toolbox.tsx
Normal file
21
pkg/client/src/components/toolbox.tsx
Normal file
@@ -0,0 +1,21 @@
|
||||
import { JSX } from "solid-js";
|
||||
|
||||
export type Stylable = {
|
||||
class?: string;
|
||||
style?: JSX.CSSProperties;
|
||||
};
|
||||
|
||||
export type Clickable = {
|
||||
onClick?:
|
||||
| JSX.EventHandlerUnion<
|
||||
HTMLDivElement,
|
||||
MouseEvent,
|
||||
JSX.EventHandler<HTMLDivElement, MouseEvent>
|
||||
>
|
||||
| undefined;
|
||||
};
|
||||
|
||||
export type Sizable = {
|
||||
width?: string;
|
||||
height?: string;
|
||||
};
|
||||
39
pkg/client/src/fn.ts
Normal file
39
pkg/client/src/fn.ts
Normal file
@@ -0,0 +1,39 @@
|
||||
import { Observable } from "kefir";
|
||||
import { Accessor, createSignal } from "solid-js";
|
||||
|
||||
declare global {
|
||||
interface Array<T> {
|
||||
thru<S>(fn: (arr: T[]) => S): S;
|
||||
}
|
||||
}
|
||||
Array.prototype.thru = function <T, S>(this: T[], fn: (arr: T[]) => S) {
|
||||
return fn(this);
|
||||
};
|
||||
export const clone = <T>(o: T): T => JSON.parse(JSON.stringify(o));
|
||||
|
||||
export type ApiType<T extends () => Promise<{ data: any }>> = Awaited<
|
||||
ReturnType<T>
|
||||
>["data"];
|
||||
|
||||
export type WSEvent<
|
||||
T extends { subscribe: (handler: (...args: any[]) => any) => any }
|
||||
> = Parameters<Parameters<T["subscribe"]>[0]>[0];
|
||||
|
||||
export const createObservable = <T>(obs: Observable<T, any>) => {
|
||||
const [signal, setSignal] = createSignal<T>();
|
||||
obs.onValue((val) => setSignal(() => val));
|
||||
|
||||
return signal;
|
||||
};
|
||||
|
||||
export const createObservableWithInit = <T>(
|
||||
obs: Observable<T, any>,
|
||||
init: T
|
||||
) => {
|
||||
const [signal, setSignal] = createSignal<T>(init);
|
||||
obs.onValue((val) => setSignal(() => val));
|
||||
|
||||
return signal;
|
||||
};
|
||||
|
||||
export const cx = (...classes: string[]) => classes.join(" ");
|
||||
1
pkg/client/src/global.d.ts
vendored
Normal file
1
pkg/client/src/global.d.ts
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/// <reference types="@solidjs/start/env" />
|
||||
26
pkg/client/src/profile.ts
Normal file
26
pkg/client/src/profile.ts
Normal file
@@ -0,0 +1,26 @@
|
||||
import { createResource, Resource } from "solid-js";
|
||||
import { ApiType } from "./fn";
|
||||
import api from "./api";
|
||||
import hash from "object-hash";
|
||||
|
||||
export const mePromise = api.whoami.post().then((r) => r.data);
|
||||
export const [me] = createResource(() => mePromise);
|
||||
|
||||
const playerProfiles: {
|
||||
[humanKey: string]: Resource<ApiType<typeof api.profile.get>>;
|
||||
} = {};
|
||||
|
||||
export const profile = (humanKey: string) => {
|
||||
if (!(humanKey in playerProfiles)) {
|
||||
playerProfiles[humanKey] = createResource(() =>
|
||||
api.profile
|
||||
.get({ query: { otherHumanKey: humanKey } })
|
||||
.then((r) => r.data)
|
||||
)[0];
|
||||
}
|
||||
|
||||
return playerProfiles[humanKey];
|
||||
};
|
||||
|
||||
export const playerColor = (humanKey: string) =>
|
||||
"#" + hash(humanKey).substring(0, 6);
|
||||
82
pkg/client/src/renaissance.ts
Normal file
82
pkg/client/src/renaissance.ts
Normal file
@@ -0,0 +1,82 @@
|
||||
import { Board, Card, Hand, Pile, Stack, Suit } from "./types/cards";
|
||||
import { clone } from "./fn";
|
||||
|
||||
const AGG: Suit = "spades";
|
||||
const CUL: Suit = "hearts";
|
||||
const TECH: Suit = "diamonds";
|
||||
const MIL: Suit = "clubs";
|
||||
|
||||
type GameState = {
|
||||
mainPile: Pile;
|
||||
discardStack: Stack;
|
||||
deadPile: Pile;
|
||||
players: {
|
||||
hand: Hand;
|
||||
board: Board;
|
||||
}[];
|
||||
playerTurn: number;
|
||||
lastMove: Move;
|
||||
prevState: GameState | null;
|
||||
};
|
||||
|
||||
type Move =
|
||||
| {
|
||||
type: "draw";
|
||||
fromPile: "main" | "discard";
|
||||
}
|
||||
| { type: "play"; card: Card }
|
||||
| { type: "remove"; card: Card }
|
||||
| { type: "attack"; army: Card[] }
|
||||
| { type: "pass" };
|
||||
|
||||
type Action = Move | { type: "discard"; cards: Card[] };
|
||||
|
||||
const techTier = (techValue: number) => Math.ceil(techValue / 14);
|
||||
const moveCost = (move: Move) => (move.type == "attack" ? move.army.length : 1);
|
||||
const movesSpent = (state: GameState): number =>
|
||||
state.playerTurn != state.prevState?.playerTurn
|
||||
? 0
|
||||
: moveCost(state.lastMove) + movesSpent(state.prevState);
|
||||
|
||||
const value = (suit: Suit) => (board: Board) =>
|
||||
board
|
||||
.filter((card) => card.suit === suit)
|
||||
.reduce((v, card) => v + card.value, 0);
|
||||
|
||||
export const getNextState = (p: {
|
||||
state: GameState;
|
||||
move: Move;
|
||||
}): GameState | { illegal: string } => {
|
||||
const { state, move } = p;
|
||||
|
||||
const currentPlayer = state.players[state.playerTurn];
|
||||
|
||||
const population = currentPlayer.board.thru(value(AGG));
|
||||
const culture = currentPlayer.board.thru(value(CUL));
|
||||
const tech = techTier(currentPlayer.board.thru(value(TECH)));
|
||||
|
||||
const movesRemaining = tech - movesSpent(state);
|
||||
|
||||
const newState = clone(state);
|
||||
if (move.type === "draw") {
|
||||
const pile =
|
||||
move.fromPile === "main"
|
||||
? newState.mainPile
|
||||
: newState.discardStack;
|
||||
|
||||
if (pile.length === 0) {
|
||||
return {
|
||||
illegal: `The ${move.fromPile} pile is empty; cannot draw`,
|
||||
};
|
||||
}
|
||||
|
||||
newState.players[newState.playerTurn].hand.push(pile.pop()!);
|
||||
if (movesRemaining == 1) {
|
||||
newState.playerTurn =
|
||||
(newState.playerTurn + 1) % newState.players.length;
|
||||
}
|
||||
return newState;
|
||||
}
|
||||
|
||||
return { illegal: "idk bruh" };
|
||||
};
|
||||
15
pkg/client/src/routes/[table].tsx
Normal file
15
pkg/client/src/routes/[table].tsx
Normal file
@@ -0,0 +1,15 @@
|
||||
import { A, useParams } from "@solidjs/router";
|
||||
|
||||
import Table from "~/components/Table";
|
||||
import { Show } from "solid-js";
|
||||
import { me } from "~/profile";
|
||||
|
||||
export default () => {
|
||||
const { tableKey } = useParams();
|
||||
|
||||
return (
|
||||
<Show when={me() != null}>
|
||||
<Table tableKey={tableKey} />
|
||||
</Show>
|
||||
);
|
||||
};
|
||||
17
pkg/client/src/routes/index.tsx
Normal file
17
pkg/client/src/routes/index.tsx
Normal file
@@ -0,0 +1,17 @@
|
||||
import { A } from "@solidjs/router";
|
||||
import { createEffect, createResource, For } from "solid-js";
|
||||
import api from "~/api";
|
||||
|
||||
export default () => {
|
||||
const [games] = createResource(async () =>
|
||||
api.games.get().then((res) => res.data)
|
||||
);
|
||||
|
||||
return (
|
||||
<div style={{ padding: "20px" }}>
|
||||
<For each={games()}>
|
||||
{(game) => <A href={`/${game.key}`}>{game.name}</A>}
|
||||
</For>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
61
pkg/client/src/style.css
Normal file
61
pkg/client/src/style.css
Normal file
@@ -0,0 +1,61 @@
|
||||
html {
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
font-family: "Trebuchet MS", "Lucida Sans Unicode", "Lucida Grande",
|
||||
"Lucida Sans", Arial, sans-serif;
|
||||
color: white;
|
||||
height: 100%;
|
||||
}
|
||||
body::before {
|
||||
z-index: -1;
|
||||
content: "";
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
/* a {
|
||||
color: rgb(18, 229, 113);
|
||||
}
|
||||
a:visited {
|
||||
color: rgb(23, 138, 125);
|
||||
} */
|
||||
|
||||
.button {
|
||||
cursor: pointer;
|
||||
background-color: white;
|
||||
color: black;
|
||||
box-shadow: 0px 5px 10px black;
|
||||
transition: background-color 0.15s, color 0.15s, transform 0.15s;
|
||||
}
|
||||
.button:hover {
|
||||
background-color: rgb(23, 138, 125);
|
||||
color: white;
|
||||
transform: scale(1.1);
|
||||
}
|
||||
|
||||
#app {
|
||||
height: 100%;
|
||||
background: radial-gradient(rgb(24, 82, 65), rgb(1, 42, 16));
|
||||
}
|
||||
|
||||
.hand {
|
||||
height: 160px;
|
||||
background: radial-gradient(rgb(24, 70, 82), rgb(1, 42, 41));
|
||||
min-width: 100px;
|
||||
width: fit-content;
|
||||
max-width: 90%;
|
||||
border: 2px dashed white;
|
||||
border-radius: 12px;
|
||||
|
||||
margin-bottom: 50px;
|
||||
padding: 10px;
|
||||
|
||||
overflow: scroll;
|
||||
scrollbar-width: none;
|
||||
display: flex;
|
||||
gap: 5px;
|
||||
}
|
||||
Reference in New Issue
Block a user